CT4D: Consistent Text-to-4D Generation with Animatable Meshes

Ce Chen, Shaoli Huang, Xuelin Chen, Guangyi Chen, Xiaoguang Han +2 more
8/15/2024
cs.GRcs.CV

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Abstract

Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over time. To this end, we present a novel framework, coined CT4D, which directly operates on animatable meshes for generating consistent 4D content from arbitrary user-supplied prompts. The primary challenges of our mesh-based framework involve stably generating a mesh with details that align with the text prompt while directly driving it and maintaining surface continuity. Our CT4D framework incorporates a unique Generate-Refine-Animate (GRA) algorithm to enhance the creation of text-aligned meshes. To improve surface continuity, we divide a mesh into several smaller regions and implement a uniform driving function within each area. Additionally, we constrain the animating stage with a rigidity regulation to ensure cross-region continuity. Our experimental results, both qualitative and quantitative, demonstrate that our CT4D framework surpasses existing text-to-4D techniques in maintaining interframe consistency and preserving global geometry. Furthermore, we showcase that this enhanced representation inherently possesses the capability for combinational 4D generation and texture editing.

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@article{chen2024ctd,
  title  = {CT4D: Consistent Text-to-4D Generation with Animatable Meshes},
  author = {Ce Chen and Shaoli Huang and Xuelin Chen and Guangyi Chen and Xiaoguang Han and Kun Zhang and Mingming Gong},
  year   = {2024},
  eprint = {2408.08342},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2408.08342v1}
}

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