Learning-based Multi-View Stereo: A Survey

Fangjinhua Wang, Qingtian Zhu, Di Chang, Quankai Gao, Junlin Han +3 more
8/27/2024
cs.CV

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Abstract

3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene captured from different viewpoints, Multi-View Stereo (MVS) algorithms synthesize a comprehensive 3D representation, enabling precise reconstruction in complex environments. Due to its efficiency and effectiveness, MVS has become a pivotal method for image-based 3D reconstruction. Recently, with the success of deep learning, many learning-based MVS methods have been proposed, achieving impressive performance against traditional methods. We categorize these learning-based methods as: depth map-based, voxel-based, NeRF-based, 3D Gaussian Splatting-based, and large feed-forward methods. Among these, we focus significantly on depth map-based methods, which are the main family of MVS due to their conciseness, flexibility and scalability. In this survey, we provide a comprehensive review of the literature at the time of this writing. We investigate these learning-based methods, summarize their performances on popular benchmarks, and discuss promising future research directions in this area.

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Cite this paper

@article{wang2024learningbased,
  title  = {Learning-based Multi-View Stereo: A Survey},
  author = {Fangjinhua Wang and Qingtian Zhu and Di Chang and Quankai Gao and Junlin Han and Tong Zhang and Richard Hartley and Marc Pollefeys},
  year   = {2024},
  eprint = {2408.15235},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2408.15235v3}
}

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