TEDRA: Text-based Editing of Dynamic and Photoreal Actors

Basavaraj Sunagad, Heming Zhu, Mohit Mendiratta, Adam Kortylewski, Christian Theobalt +1 more
8/28/2024
cs.CV

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Abstract

Over the past years, significant progress has been made in creating photorealistic and drivable 3D avatars solely from videos of real humans. However, a core remaining challenge is the fine-grained and user-friendly editing of clothing styles by means of textual descriptions. To this end, we present TEDRA, the first method allowing text-based edits of an avatar, which maintains the avatar's high fidelity, space-time coherency, as well as dynamics, and enables skeletal pose and view control. We begin by training a model to create a controllable and high-fidelity digital replica of the real actor. Next, we personalize a pretrained generative diffusion model by fine-tuning it on various frames of the real character captured from different camera angles, ensuring the digital representation faithfully captures the dynamics and movements of the real person. This two-stage process lays the foundation for our approach to dynamic human avatar editing. Utilizing this personalized diffusion model, we modify the dynamic avatar based on a provided text prompt using our Personalized Normal Aligned Score Distillation Sampling (PNA-SDS) within a model-based guidance framework. Additionally, we propose a time step annealing strategy to ensure high-quality edits. Our results demonstrate a clear improvement over prior work in functionality and visual quality.

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Cite this paper

@article{sunagad2024tedra,
  title  = {TEDRA: Text-based Editing of Dynamic and Photoreal Actors},
  author = {Basavaraj Sunagad and Heming Zhu and Mohit Mendiratta and Adam Kortylewski and Christian Theobalt and Marc Habermann},
  year   = {2024},
  eprint = {2408.15995},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2408.15995v1}
}

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