P2P-Bridge: Diffusion Bridges for 3D Point Cloud Denoising

Mathias Vogel, Keisuke Tateno, Marc Pollefeys, Federico Tombari, Marie-Julie Rakotosaona +1 more
2/14/2026

No official code found. Best implementation: matvogel/P2P-Bridge (111 stars, last commit 2024-09-30).

Abstract

In this work, we tackle the task of point cloud denoising through a novel framework that adapts Diffusion Schr\"odinger bridges to points clouds. Unlike previous approaches that predict point-wise displacements from point features or learned noise distributions, our method learns an optimal transport plan between paired point clouds. Experiments on object datasets like PU-Net and real-world datasets such as ScanNet++ and ARKitScenes show that P2P-Bridge achieves significant improvements over existing methods. While our approach demonstrates strong results using only point coordinates, we also show that incorporating additional features, such as color information or point-wise DINOv2 features, further enhances the performance. Code and pretrained models are available at https://p2p-bridge.github.io.

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Code Implementations(1)

Official implementation of the ECCV 2024 paper Diffusion Bridges for 3D Point Cloud Denoising.

11111C++, CudaJul 11, 20242 years ago

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Cite this paper

@article{vogel2026ppbridge,
  title  = {P2P-Bridge: Diffusion Bridges for 3D Point Cloud Denoising},
  author = {Mathias Vogel and Keisuke Tateno and Marc Pollefeys and Federico Tombari and Marie-Julie Rakotosaona and Francis Engelmann},
  year   = {2026},
  eprint = {2408.16325},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2408.16325},
  journal = {ECCV 2024 2024}
}

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