Object Gaussian for Monocular 6D Pose Estimation from Sparse Views

Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du +1 more
9/4/2024
cs.CV

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Abstract

Monocular object pose estimation, as a pivotal task in computer vision and robotics, heavily depends on accurate 2D-3D correspondences, which often demand costly CAD models that may not be readily available. Object 3D reconstruction methods offer an alternative, among which recent advancements in 3D Gaussian Splatting (3DGS) afford a compelling potential. Yet its performance still suffers and tends to overfit with fewer input views. Embracing this challenge, we introduce SGPose, a novel framework for sparse view object pose estimation using Gaussian-based methods. Given as few as ten views, SGPose generates a geometric-aware representation by starting with a random cuboid initialization, eschewing reliance on Structure-from-Motion (SfM) pipeline-derived geometry as required by traditional 3DGS methods. SGPose removes the dependence on CAD models by regressing dense 2D-3D correspondences between images and the reconstructed model from sparse input and random initialization, while the geometric-consistent depth supervision and online synthetic view warping are key to the success. Experiments on typical benchmarks, especially on the Occlusion LM-O dataset, demonstrate that SGPose outperforms existing methods even under sparse view constraints, under-scoring its potential in real-world applications.

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Cite this paper

@article{luo2024object,
  title  = {Object Gaussian for Monocular 6D Pose Estimation from Sparse Views},
  author = {Luqing Luo and Shichu Sun and Jiangang Yang and Linfang Zheng and Jinwei Du and Jian Liu},
  year   = {2024},
  eprint = {2409.02581},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2409.02581v1}
}

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