Boundless: Generating Photorealistic Synthetic Data for Object Detection in Urban Streetscapes

Mehmet Kerem Turkcan, Yuyang Li, Chengbo Zang, Javad Ghaderi, Gil Zussman +1 more
9/4/2024
cs.CV

No official code found. Best implementation: zk2172-columbia/boundless (6 stars, last commit 2024-09-06).

Abstract

We introduce Boundless, a photo-realistic synthetic data generation system for enabling highly accurate object detection in dense urban streetscapes. Boundless can replace massive real-world data collection and manual ground-truth object annotation (labeling) with an automated and configurable process. Boundless is based on the Unreal Engine 5 (UE5) City Sample project with improvements enabling accurate collection of 3D bounding boxes across different lighting and scene variability conditions. We evaluate the performance of object detection models trained on the dataset generated by Boundless when used for inference on a real-world dataset acquired from medium-altitude cameras. We compare the performance of the Boundless-trained model against the CARLA-trained model and observe an improvement of 7.8 mAP. The results we achieved support the premise that synthetic data generation is a credible methodology for training/fine-tuning scalable object detection models for urban scenes.

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Code Implementations(1)

A photorealistic simulator for synthetic data collection for smart streetscapes

60Jul 31, 20242 years ago

Cite this paper

@article{turkcan2024boundless,
  title  = {Boundless: Generating Photorealistic Synthetic Data for Object Detection in Urban Streetscapes},
  author = {Mehmet Kerem Turkcan and Yuyang Li and Chengbo Zang and Javad Ghaderi and Gil Zussman and Zoran Kostic},
  year   = {2024},
  eprint = {2409.03022},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2409.03022v2}
}

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