Game4Loc: A UAV Geo-Localization Benchmark from Game Data

Yuxiang Ji, Boyong He, Zhuoyue Tan, Liaoni Wu
9/25/2024
cs.CV

No official code found. Best implementation: Yux1angJi/GTA-UAV (172 stars, Apache-2.0, last commit 2025-10-20). 1 more below.

Abstract

The vision-based geo-localization technology for UAV, serving as a secondary source of GPS information in addition to the global navigation satellite systems (GNSS), can still operate independently in the GPS-denied environment. Recent deep learning based methods attribute this as the task of image matching and retrieval. By retrieving drone-view images in geo-tagged satellite image database, approximate localization information can be obtained. However, due to high costs and privacy concerns, it is usually difficult to obtain large quantities of drone-view images from a continuous area. Existing drone-view datasets are mostly composed of small-scale aerial photography with a strong assumption that there exists a perfect one-to-one aligned reference image for any query, leaving a significant gap from the practical localization scenario. In this work, we construct a large-range contiguous area UAV geo-localization dataset named GTA-UAV, featuring multiple flight altitudes, attitudes, scenes, and targets using modern computer games. Based on this dataset, we introduce a more practical UAV geo-localization task including partial matches of cross-view paired data, and expand the image-level retrieval to the actual localization in terms of distance (meters). For the construction of drone-view and satellite-view pairs, we adopt a weight-based contrastive learning approach, which allows for effective learning while avoiding additional post-processing matching steps. Experiments demonstrate the effectiveness of our data and training method for UAV geo-localization, as well as the generalization capabilities to real-world scenarios.

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Code Implementations(2)

Yux1angJi/GTA-UAVCommunity100%
Apache-2.0

[AAAI 2025 Oral🚁] Game4Loc: A UAV Geo-Localization Benchmark from Game Data

17219C, C#Jun 6, 20241 years agoApache-2.0
datasetsgeo-localizationuavvisual-localizationvisual-place-recognition

本次复现论文:1. 论文信息 论文题目:Game4Loc: A UAV Geo-Localization Benchmark from Game Data 作者:Yuxiang Ji1, Boyong He 作者机构:Xiamen University等 论文链接:https://arxiv.org/pdf/2408.1606 并且对其进行了改进,将无人机倾斜视角进行了转换,得到了鸟瞰视角,将无人机视角与鸟瞰视角共同作为输入,与卫星遥感影像进行跨视角匹配

00Shell, PythonJan 6, 20269 months ago

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Cite this paper

@article{ji2024gameloc,
  title  = {Game4Loc: A UAV Geo-Localization Benchmark from Game Data},
  author = {Yuxiang Ji and Boyong He and Zhuoyue Tan and Liaoni Wu},
  year   = {2024},
  eprint = {2409.16925},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2409.16925v2}
}

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