A Fairness-Driven Method for Learning Human-Compatible Negotiation Strategies

Ryan Shea, Zhou Yu
9/26/2024
cs.AIcs.CL

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Abstract

Despite recent advancements in AI and NLP, negotiation remains a difficult domain for AI agents. Traditional game theoretic approaches that have worked well for two-player zero-sum games struggle in the context of negotiation due to their inability to learn human-compatible strategies. On the other hand, approaches that only use human data tend to be domain-specific and lack the theoretical guarantees provided by strategies grounded in game theory. Motivated by the notion of fairness as a criterion for optimality in general sum games, we propose a negotiation framework called FDHC which incorporates fairness into both the reward design and search to learn human-compatible negotiation strategies. Our method includes a novel, RL+search technique called LGM-Zero which leverages a pre-trained language model to retrieve human-compatible offers from large action spaces. Our results show that our method is able to achieve more egalitarian negotiation outcomes and improve negotiation quality.

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@article{shea2024fairnessdriven,
  title  = {A Fairness-Driven Method for Learning Human-Compatible Negotiation Strategies},
  author = {Ryan Shea and Zhou Yu},
  year   = {2024},
  eprint = {2409.18335},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2409.18335v1}
}

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