LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images

Yuzhou Cheng, Jianhao Jiao, Yue Wang, Dimitrios Kanoulas
10/15/2024
cs.CVcs.RO

No official code found. Best implementation: RPL-CS-UCL/gs_localization (24 stars, last commit 2025-06-23). 1 more below.

Abstract

Visual localization involves estimating a query image's 6-DoF (degrees of freedom) camera pose, which is a fundamental component in various computer vision and robotic tasks. This paper presents LoGS, a vision-based localization pipeline utilizing the 3D Gaussian Splatting (GS) technique as scene representation. This novel representation allows high-quality novel view synthesis. During the mapping phase, structure-from-motion (SfM) is applied first, followed by the generation of a GS map. During localization, the initial position is obtained through image retrieval, local feature matching coupled with a PnP solver, and then a high-precision pose is achieved through the analysis-by-synthesis manner on the GS map. Experimental results on four large-scale datasets demonstrate the proposed approach's SoTA accuracy in estimating camera poses and robustness under challenging few-shot conditions.

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This is the code for ICRA2025 paper: "LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images''.

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Website for our ICRA2025 paper "LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images"

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Cite this paper

@article{cheng2024logs,
  title  = {LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images},
  author = {Yuzhou Cheng and Jianhao Jiao and Yue Wang and Dimitrios Kanoulas},
  year   = {2024},
  eprint = {2410.11505},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2410.11505v1}
}

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