3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation

Rohit Das, Tzung-Han Lin, Ko-Chih Wang
10/21/2024
cs.CV

No official code found. Best implementation: rohit7044/3D-GANTex (59 stars, MIT, last commit 2025-02-22).

Abstract

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle this problem by introducing a novel method for texture estimation from a single image by first using StyleGAN and 3D Morphable Models. The method begins by generating multi-view faces using the latent space of GAN. Then 3DDFA trained on 3DMM estimates a 3D face mesh as well as a high-resolution texture map that is consistent with the estimated face shape. The result shows that the generated mesh is of high quality with near to accurate texture representation.

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Code Implementations(1)

rohit7044/3D-GANTexCommunity100%
MIT

3DGANTex: 3D Face Reconstruction with StyleGAN3-based Texture Synthesis from Multi-View Images

595C, C++May 18, 20231 years agoMIT
3d-face-reconstruction3d-model3ddfaganlatent-space+2 more

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Cite this paper

@article{das2024dgantex,
  title  = {3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation},
  author = {Rohit Das and Tzung-Han Lin and Ko-Chih Wang},
  year   = {2024},
  eprint = {2410.16009},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2410.16009v1}
}

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