Bregman implementation of Meyer's $G-$norm for cartoon + textures decomposition

Jerome Gilles, Stanley Osher
10/30/2024
cs.CVmath.FA

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Abstract

In this paper, we design a very simple algorithm based on Split Bregman iterations to numerically solve the cartoon + textures decomposition model of Meyer. This results in a significant gain in speed compared to Chambolle's nonlinear projectors.

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Cite this paper

@article{gilles2024bregman,
  title  = {Bregman implementation of Meyer's $G-$norm for cartoon + textures decomposition},
  author = {Jerome Gilles and Stanley Osher},
  year   = {2024},
  eprint = {2410.22777},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2410.22777v1}
}

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