Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes

Shaohua Liu, Junzhe Lu, Zuoya Gu, Jiajun Li, Yue Deng
10/31/2024
cs.CV

No official code found. Best implementation: deng-ai-lab/AquaticGS (18 stars, last commit 2024-10-23).

Abstract

Representing underwater 3D scenes is a valuable yet complex task, as attenuation and scattering effects during underwater imaging significantly couple the information of the objects and the water. This coupling presents a significant challenge for existing methods in effectively representing both the objects and the water medium simultaneously. To address this challenge, we propose Aquatic-GS, a hybrid 3D representation approach for underwater scenes that effectively represents both the objects and the water medium. Specifically, we construct a Neural Water Field (NWF) to implicitly model the water parameters, while extending the latest 3D Gaussian Splatting (3DGS) to model the objects explicitly. Both components are integrated through a physics-based underwater image formation model to represent complex underwater scenes. Moreover, to construct more precise scene geometry and details, we design a Depth-Guided Optimization (DGO) mechanism that uses a pseudo-depth map as auxiliary guidance. After optimization, Aquatic-GS enables the rendering of novel underwater viewpoints and supports restoring the true appearance of underwater scenes, as if the water medium were absent. Extensive experiments on both simulated and real-world datasets demonstrate that Aquatic-GS surpasses state-of-the-art underwater 3D representation methods, achieving better rendering quality and real-time rendering performance with a 410x increase in speed. Furthermore, regarding underwater image restoration, Aquatic-GS outperforms representative dewatering methods in color correction, detail recovery, and stability. Our models, code, and datasets can be accessed at https://aquaticgs.github.io.

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Official implementation of Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes

180Oct 23, 20241 years ago

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Cite this paper

@article{liu2024aquaticgs,
  title  = {Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes},
  author = {Shaohua Liu and Junzhe Lu and Zuoya Gu and Jiajun Li and Yue Deng},
  year   = {2024},
  eprint = {2411.00239},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2411.00239v2}
}

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