Video-Guided Foley Sound Generation with Multimodal Controls

Ziyang Chen, Prem Seetharaman, Bryan Russell, Oriol Nieto, David Bourgin +2 more
2/9/2026

No official code found. Best implementation: IFICL/MultiFoley (0 stars, last commit 2025-02-26).

Abstract

Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model designed for video-guided sound generation that supports multimodal conditioning through text, audio, and video. Given a silent video and a text prompt, MultiFoley allows users to create clean sounds (e.g., skateboard wheels spinning without wind noise) or more whimsical sounds (e.g., making a lion’s roar sound like a cat’s meow). MultiFoley also allows users to choose reference audio from sound effects (SFX) libraries or partial videos for conditioning. A key novelty of our model lies in its joint training on both internet video datasets with low-quality audio and professional SFX recordings, enabling high-quality, full-bandwidth (48kHz) audio generation. Through automated evaluations and human studies, we demonstrate that MultiFoley successfully generates synchronized high-quality sounds across varied conditional inputs and outperforms existing methods. Please see our project page for video results: https://ificl.github.io/MultiFoley/

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IFICL/MultiFoleyCommunity67%

Project page for the paper: Video-Guided Foley Sound Generation with Multimodal Controls

00Nov 18, 20241 years ago

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Cite this paper

@article{chen2026videoguided,
  title  = {Video-Guided Foley Sound Generation with Multimodal Controls},
  author = {Ziyang Chen and Prem Seetharaman and Bryan Russell and Oriol Nieto and David Bourgin and Andrew Owens and Justin Salamon},
  year   = {2026},
  eprint = {2411.17698},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2411.17698},
  journal = {CVPR 2024 2024}
}

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