TRASE: Tracking-free 4D Segmentation and Editing

Yun-Jin Li, Mariia Gladkova, Yan Xia, Daniel Cremers
11/28/2024
cs.CV

No official code found. Best implementation: yunjinli/TRASE (74 stars, MIT, last commit 2026-04-06). 1 more below.

Abstract

Understanding dynamic 3D scenes is crucial for extended reality (XR) and autonomous driving. Incorporating semantic information into 3D reconstruction enables holistic scene representations, unlocking immersive and interactive applications. To this end, we introduce TRASE, a novel tracking-free 4D segmentation method for dynamic scene understanding. TRASE learns a 4D segmentation feature field in a weakly-supervised manner, leveraging a soft-mined contrastive learning objective guided by SAM masks. The resulting feature space is semantically coherent and well-separated, and final object-level segmentation is obtained via unsupervised clustering. This enables fast editing, such as object removal, composition, and style transfer, by directly manipulating the scene's Gaussians. We evaluate TRASE on five dynamic benchmarks, demonstrating state-of-the-art segmentation performance from unseen viewpoints and its effectiveness across various interactive editing tasks. Our project page is available at: https://yunjinli.github.io/project-sadg/

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Code Implementations(2)

yunjinli/TRASECommunity100%
MIT

[3DV 2026] TRASE: Tracking-free 4D Segmentation and Editing

742Shell, PythonNov 23, 20246 months agoMIT
3d-gaussian-splatting3dv20264d-gaussian-splatting4d-segmentationediting+1 more

TRASE: Tracking-free 4D Segmentation and Editing

00CSS, HTMLNov 23, 20247 months ago

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Cite this paper

@article{li2024trase,
  title  = {TRASE: Tracking-free 4D Segmentation and Editing},
  author = {Yun-Jin Li and Mariia Gladkova and Yan Xia and Daniel Cremers},
  year   = {2024},
  eprint = {2411.19290},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2411.19290v2}
}

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