Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail

Luca Bartolomei, Fabio Tosi, Matteo Poggi, Stefano Mattoccia
2/9/2026

No official code found. Best implementation: bartn8/stereoanywhere (285 stars, last commit 2025-12-19).

Abstract

We introduce Stereo Anywhere, a novel stereo-matching framework that combines geometric constraints with robust priors from monocular depth Vision Foundation Models (VFMs). By elegantly coupling these complementary worlds through a dual-branch architecture, we seamlessly integrate stereo matching with learned contextual cues. Following this design, our framework introduces novel cost volume fusion mechanisms that effectively handle critical challenges such as textureless regions, occlusions, and nonLambertian surfaces. Through our novel optical illusion dataset, MonoTrap, and extensive evaluation across multiple benchmarks, we demonstrate that our synthetic-only trained model achieves state-of-the-art results in zero-shot generalization, significantly outperforming existing solutions while showing remarkable robustness to challenging cases such as mirrors and transparencies.

View on arXivView PDF

Code Implementations(1)

[CVPR 2025] Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail

2859Shell, PythonNov 28, 202410 months agoNOASSERTION
monocular-depth-estimationnon-lambertianstereo-matchingzero-shot

Similar Papers

Cite this paper

@article{bartolomei2026stereo,
  title  = {Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail},
  author = {Luca Bartolomei and Fabio Tosi and Matteo Poggi and Stefano Mattoccia},
  year   = {2026},
  eprint = {2412.04472},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2412.04472},
  journal = {CVPR 2024 2024}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2412.04472.svg)](https://codeofpaper.com/paper/2412.04472)

Discussion