SLGaussian: Fast Language Gaussian Splatting in Sparse Views

Kangjie Chen, BingQuan Dai, Minghan Qin, Dongbin Zhang, Peihao Li +2 more
12/11/2024
cs.CV

No official code found. Best implementation: chenkangjie1123/SLGaussian (10 stars, last commit 2025-07-14).

Abstract

3D semantic field learning is crucial for applications like autonomous navigation, AR/VR, and robotics, where accurate comprehension of 3D scenes from limited viewpoints is essential. Existing methods struggle under sparse view conditions, relying on inefficient per-scene multi-view optimizations, which are impractical for many real-world tasks. To address this, we propose SLGaussian, a feed-forward method for constructing 3D semantic fields from sparse viewpoints, allowing direct inference of 3DGS-based scenes. By ensuring consistent SAM segmentations through video tracking and using low-dimensional indexing for high-dimensional CLIP features, SLGaussian efficiently embeds language information in 3D space, offering a robust solution for accurate 3D scene understanding under sparse view conditions. In experiments on two-view sparse 3D object querying and segmentation in the LERF and 3D-OVS datasets, SLGaussian outperforms existing methods in chosen IoU, Localization Accuracy, and mIoU. Moreover, our model achieves scene inference in under 30 seconds and open-vocabulary querying in just 0.011 seconds per query.

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Code Implementations(1)

[ACMMM 2025] SLGaussian: Fast Language Gaussian Splatting in Sparse Views

100Dec 11, 20241 years ago

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Cite this paper

@article{chen2024slgaussian,
  title  = {SLGaussian: Fast Language Gaussian Splatting in Sparse Views},
  author = {Kangjie Chen and BingQuan Dai and Minghan Qin and Dongbin Zhang and Peihao Li and Yingshuang Zou and Haoqian Wang},
  year   = {2024},
  eprint = {2412.08331},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2412.08331v3}
}

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