ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation

Hongjie Li, Hong-Xing Yu, Jiaman Li, Jiajun Wu
12/24/2024
cs.CVcs.GR

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Abstract

Human-scene interaction (HSI) generation is crucial for applications in embodied AI, virtual reality, and robotics. Yet, existing methods cannot synthesize interactions in unseen environments such as in-the-wild scenes or reconstructed scenes, as they rely on paired 3D scenes and captured human motion data for training, which are unavailable for unseen environments. We present ZeroHSI, a novel approach that enables zero-shot 4D human-scene interaction synthesis, eliminating the need for training on any MoCap data. Our key insight is to distill human-scene interactions from state-of-the-art video generation models, which have been trained on vast amounts of natural human movements and interactions, and use differentiable rendering to reconstruct human-scene interactions. ZeroHSI can synthesize realistic human motions in both static scenes and environments with dynamic objects, without requiring any ground-truth motion data. We evaluate ZeroHSI on a curated dataset of different types of various indoor and outdoor scenes with different interaction prompts, demonstrating its ability to generate diverse and contextually appropriate human-scene interactions.

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@article{li2024zerohsi,
  title  = {ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation},
  author = {Hongjie Li and Hong-Xing Yu and Jiaman Li and Jiajun Wu},
  year   = {2024},
  eprint = {2412.18600},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2412.18600v2}
}

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