MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting

Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong, Won-sik Cheong, Jihyong Oh +1 more
2/10/2026

No official code found. Best implementation: skwak-kaist/MoDec-GS (39 stars, last commit 2025-07-31).

Abstract

3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing methods struggle with storage demands and the representation of complex real-world motions. To address these challenges, we propose MoDec-GS, a memory-efficient Gaussian splatting framework designed to reconstruct novel views in challenging scenarios with complex motions. We introduce Global-to-Local Motion Decomposition (GLMD) to effectively capture dynamic motions in a coarse-to-fine manner. This approach leverages Global Canonical Scaffolds (Global CS) and Local Canonical Scaffolds (Local CS), which extend static Scaffold representation to dynamic video reconstruction. For Global CS, we propose Global Anchor Deformation (GAD) to efficiently represent global dynamics along complex motions, by directly deforming the implicit Scaffold attributes which are anchor position, offset, and local context features. Next, we finely adjust local motions via the Local Gaussian Deformation (LGD) of Local CS explicitly. Additionally, we introduce Temporal Interval Adjustment (TIA) to automatically control the temporal coverage of each Local CS during training, enabling MoDec-GS to find optimal interval assignments based on the specified number of temporal segments. Extensive evaluations demonstrate that MoDec-GS achieves an average 70% reduction in model size over state-of-the-art methods for dynamic 3D Gaussians from real-world dynamic videos while maintaining or even improving rendering quality.

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Code Implementations(1)

[CVPR2025] MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting

393C, C++Mar 10, 20251 years agoNOASSERTION

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Cite this paper

@article{kwak2026modecgs,
  title  = {MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting},
  author = {Sangwoon Kwak and Joonsoo Kim and Jun Young Jeong and Won-sik Cheong and Jihyong Oh and Munchurl Kim},
  year   = {2026},
  eprint = {2501.03714},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2501.03714},
  journal = {CVPR 2025 2025}
}

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