Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation

Ziyang Xie, Zhizheng Liu, Zhenghao Peng, Wayne Wu, Bolei Zhou
2/10/2026

No official code found. Best implementation: Vid2Sim/Vid2Sim (286 stars, last commit 2025-09-17).

Abstract

Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the realism of the simulator and graphics engines renderings. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline with 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photo-realistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods.

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Code Implementations(1)

Vid2Sim/Vid2SimCommunity73%

[CVPR 25] Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation

28613C#, ShellMar 12, 20251 years ago

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Cite this paper

@article{xie2026vidsim,
  title  = {Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation},
  author = {Ziyang Xie and Zhizheng Liu and Zhenghao Peng and Wayne Wu and Bolei Zhou},
  year   = {2026},
  eprint = {2501.06693},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2501.06693},
  journal = {CVPR 2025 2025}
}

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