GUSLO: General and Unified Structured Light Optimization

Tinglei Wan, Tonghua Su, Zhongjie Wang
1/24/2025
cs.CV

No official code found. Best implementation: bragi17/GUSLO (0 stars, last commit 2025-11-18).

Abstract

Structured light (SL) 3D reconstruction captures the precise surface shape of objects, providing high-accuracy 3D data essential for industrial inspection and cultural heritage digitization. However, existing methods suffer from two key limitations: reliance on scene-specific calibration with manual parameter tuning, and optimization frameworks tailored to specific SL patterns, limiting their generalizability across varied scenarios. We propose General and Unified Structured Light Optimization (GUSLO), a novel framework addressing these issues through two coordinated innovations: (1) single-shot calibration via 2D triangulation-based interpolation that converts sparse matches into dense correspondence fields, and (2) artifact-aware photometric adaptation via explicit transfer functions, balancing generalization and color fidelity. We conduct diverse experiments covering binary, speckle, and color-coded settings. Results show that GUSLO consistently improves accuracy and cross-encoding robustness over conventional methods in challenging industrial and cultural scenarios.

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bragi17/GUSLOCommunity66%

The dataset for the paper "GUSLO: General and Unified Structured Light Optimization"

00Nov 12, 202511 months agoNOASSERTION

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Cite this paper

@article{wan2025guslo,
  title  = {GUSLO: General and Unified Structured Light Optimization},
  author = {Tinglei Wan and Tonghua Su and Zhongjie Wang},
  year   = {2025},
  eprint = {2501.14659},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2501.14659v2}
}

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