IM360: Large-scale Indoor Mapping with 360 Cameras

Dongki Jung, Jaehoon Choi, Yonghan Lee, Dinesh Manocha
2/18/2025
cs.CV

No official code found. Best implementation: jdk9405/IM360 (37 stars, last commit 2025-06-26).

Abstract

We present a novel 3D mapping pipeline for large-scale indoor environments. To address the significant challenges in large-scale indoor scenes, such as prevalent occlusions and textureless regions, we propose IM360, a novel approach that leverages the wide field of view of omnidirectional images and integrates the spherical camera model into the Structure-from-Motion (SfM) pipeline. Our SfM utilizes dense matching features specifically designed for 360 images, demonstrating superior capability in image registration. Furthermore, with the aid of mesh-based neural rendering techniques, we introduce a texture optimization method that refines texture maps and accurately captures view-dependent properties by combining diffuse and specular components. We evaluate our pipeline on large-scale indoor scenes, demonstrating its effectiveness in real-world scenarios. In practice, IM360 demonstrates superior performance, achieving a 3.5 PSNR increase in textured mesh reconstruction. We attain state-of-the-art performance in terms of camera localization and registration on Matterport3D and Stanford2D3D.

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Code Implementations(1)

jdk9405/IM360Community66%

[ICCV 2025] IM360: Large-scale Indoor Mapping with 360 Cameras

371Jun 26, 20251 years ago

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Cite this paper

@article{jung2025im,
  title  = {IM360: Large-scale Indoor Mapping with 360 Cameras},
  author = {Dongki Jung and Jaehoon Choi and Yonghan Lee and Dinesh Manocha},
  year   = {2025},
  eprint = {2502.12545},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2502.12545v3}
}

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