Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration

Kim Jun-Seong, GeonU Kim, Yu-Ji Kim, Yu-Chiang Frank Wang, Jaesung Choe +1 more
2/10/2026

No official code found. Best implementation: kaist-ami/Dr-Splat (103 stars, last commit 2025-06-10).

Abstract

We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on a rendering process, our method directly associates language-aligned CLIP embeddings with 3D Gaussians for holistic 3D scene understanding. The key of our method is a language feature registration technique where CLIP embeddings are assigned to the dominant Gaussians intersected by each pixel-ray. Moreover, we integrate Product Quantization (PQ) trained on general large-scale image data to compactly represent embeddings without per-scene optimization. Experiments demonstrate that our approach significantly outperforms existing approaches in 3D perception benchmarks, such as openvocabulary 3D semantic segmentation, 3D object localization, and 3D object selection tasks. For video results, please visit : https://drsplat.github.io/

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kaist-ami/Dr-SplatCommunity71%

[CVPR'25] Official repository for "Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration"

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Cite this paper

@article{junseong2026splat,
  title  = {Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration},
  author = {Kim Jun-Seong and GeonU Kim and Yu-Ji Kim and Yu-Chiang Frank Wang and Jaesung Choe and Tae-Hyun Oh},
  year   = {2026},
  eprint = {2502.16652},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2502.16652},
  journal = {CVPR 2025 2025}
}

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