DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting

Liao Shen, Tianqi Liu, Huiqiang Sun, Jiaqi Li, Zhiguo Cao +2 more
2/10/2026

No official code found. Best implementation: leoShen917/DoF-Gaussian (73 stars, last commit 2025-07-14).

Abstract

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and its variants assume that input images are captured based on pinhole imaging and are fully in focus. This assumption limits their applicability, as real-world images often feature shallow depth-of-field (DoF). In this paper, we introduce DoF-Gaussian, a controllable depth-of-field method for 3D-GS. We develop a lens-based imaging model based on geometric optics principles to control DoF effects. To ensure accurate scene geometry, we incorporate depth priors adjusted per scene, and we apply defocus-to-focus adaptation to minimize the gap in the circle of confusion. We also introduce a synthetic dataset to assess refocusing capabilities and the model’s ability to learn precise lens parameters. Our framework is customizable and supports various interactive applications. Extensive experiments confirm the effectiveness of our method. Our project is available at https://dof-gaussian.github.io/.

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(CVPR 2025) DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting

736C, C++Feb 28, 20251 years agoNOASSERTION

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Cite this paper

@article{shen2026dofgaussian,
  title  = {DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting},
  author = {Liao Shen and Tianqi Liu and Huiqiang Sun and Jiaqi Li and Zhiguo Cao and Wei Li and Chen Change Loy},
  year   = {2026},
  eprint = {2503.00746},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2503.00746},
  journal = {CVPR 2025 2025}
}

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