S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting

Yecong Wan, Mingwen Shao, Yuanshuo Cheng, Wangmeng Zuo
2/10/2026

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Abstract

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas existing methods only deal with either sparse views or low-resolution observations, they fail to handle such hybrid and complicated scenarios. To this end, we propose a novel Sparse-view Super-resolution 3D Gaussian Splatting framework, dubbed S2Gaussian, that can reconstruct structure-accurate and detail-faithful 3D scenes with only sparse and low-resolution views. The S2Gaussian operates in a two-stage fashion. In the first stage, we initially optimize a low-resolution Gaussian representation with depth regularization and densify it to initialize the high-resolution Gaussians through a tailored Gaussian Shuffle Split operation. In the second stage, we refine the high-resolution Gaussians with the super-resolved images generated from both original sparse views and pseudo-views rendered by the low-resolution Gaussians. In which a customized blur-free inconsistency modeling scheme and a 3D robust optimization strategy are elaborately designed to mitigate multi-view inconsistency and eliminate erroneous updates caused by imperfect supervision. Extensive experiments demonstrate superior results and in particular establishing new state-of-the-art performances with more consistent geometry and finer details. Project Page https://jeasco.github.io/S2Gaussian/.

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Cite this paper

@article{wan2026sgaussian,
  title  = {S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting},
  author = {Yecong Wan and Mingwen Shao and Yuanshuo Cheng and Wangmeng Zuo},
  year   = {2026},
  eprint = {2503.04314},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2503.04314},
  journal = {CVPR 2025 2025}
}

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