Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction

Zeren Jiang, Chuanxia Zheng, Iro Laina, Diane Larlus, Andrea Vedaldi
4/10/2025
cs.CV

No official code found. Best implementation: jzr99/Geo4D (436 stars, last commit 2025-06-06).

Abstract

We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale pre-trained video models, Geo4D can be trained using only synthetic data while generalizing well to real data in a zero-shot manner. Geo4D predicts several complementary geometric modalities, namely point, disparity, and ray maps. We propose a new multi-modal alignment algorithm to align and fuse these modalities, as well as a sliding window approach at inference time, thus enabling robust and accurate 4D reconstruction of long videos. Extensive experiments across multiple benchmarks show that Geo4D significantly surpasses state-of-the-art video depth estimation methods.

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jzr99/Geo4DCommunity100%

[ICCV 2025 Highlight] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction

43616C++, CSSMar 31, 20251 years ago

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Cite this paper

@article{jiang2025geod,
  title  = {Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction},
  author = {Zeren Jiang and Chuanxia Zheng and Iro Laina and Diane Larlus and Andrea Vedaldi},
  year   = {2025},
  eprint = {2504.07961},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2504.07961v2}
}

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