Model See Model Do: Speech-Driven Facial Animation with Style Control

Yifang Pan, Karan Singh, Luiz Gustavo Hafemann
5/2/2025
cs.GRcs.LG

No official code found. Best implementation: ubisoft/ubisoft-laforge-msmd (27 stars, last commit 2025-05-06).

Abstract

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating basic emotional expressions, they often struggle to capture and effectively transfer nuanced performance styles. We propose a novel example-based generation framework that conditions a latent diffusion model on a reference style clip to produce highly expressive and temporally coherent facial animations. To address the challenge of accurately adhering to the style reference, we introduce a novel conditioning mechanism called style basis, which extracts key poses from the reference and additively guides the diffusion generation process to fit the style without compromising lip synchronization quality. This approach enables the model to capture subtle stylistic cues while ensuring that the generated animations align closely with the input speech. Extensive qualitative, quantitative, and perceptual evaluations demonstrate the effectiveness of our method in faithfully reproducing the desired style while achieving superior lip synchronization across various speech scenarios.

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Code Implementations(1)

Model See Model Do: Speech-Driven Facial Animation with Style Control

276Shell, PythonMay 6, 20251 years agoNOASSERTION
facial-animation

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Cite this paper

@article{pan2025model,
  title  = {Model See Model Do: Speech-Driven Facial Animation with Style Control},
  author = {Yifang Pan and Karan Singh and Luiz Gustavo Hafemann},
  year   = {2025},
  eprint = {2505.01319},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2505.01319v2}
}

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