Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians

Changfeng Ma, Bi Ran, Jie Guo, Chongjun Wang, Yanwen Guo
2/10/2026

No official code found. Best implementation: murcherful/GauPCRender (21 stars, last commit 2025-05-15).

Abstract

Current learning-based methods predict NeRF or 3D Gaussians from point clouds to achieve photo-realistic rendering but still depend on categorical priors, dense point clouds, or additional refinements. Hence, we introduce a novel point cloud rendering method by predicting 2D Gaussians from point clouds. Our method incorporates two identical modules with an entire-patch architecture enabling the network to be generalized to multiple datasets. The module normalizes and initializes the Gaussians utilizing the point cloud information including normals, colors and distances. Then, splitting decoders are employed to refine the initial Gaussians by duplicating them and predicting more accurate results, making our methodology effectively accommodate sparse point clouds as well. Once trained, our approach exhibits direct generalization to point clouds across different categories. The predicted Gaussians are employed directly for rendering without additional refinement on the rendered images, retaining the benefits of 2D Gaussians. We conduct extensive experiments on various datasets, and the results demonstrate the superiority and generalization of our method, which achieves SOTA performance. The code is available at https://github.com/murcherful/GauPCRender.

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Code Implementations(1)

This is the implementation of the paper "Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians"(CVPR 2025).

216C, C++Mar 15, 20251 years ago

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Cite this paper

@article{ma2026sparse,
  title  = {Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians},
  author = {Changfeng Ma and Bi Ran and Jie Guo and Chongjun Wang and Yanwen Guo},
  year   = {2026},
  eprint = {2505.09413},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2505.09413},
  journal = {CVPR 2025 2025}
}

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