Incentivizing Truthful Language Models via Peer Elicitation Games

Baiting Chen, Tong Zhu, Jiale Han, Lexin Li, Gang Li +1 more
5/19/2025
cs.LGcs.AIcs.GT

No official code found. Best implementation: toz015/neurips2025-repo (2 stars, last commit 2025-10-18).

Abstract

Large Language Models (LLMs) have demonstrated strong generative capabilities but remain prone to inconsistencies and hallucinations. We introduce Peer Elicitation Games (PEG), a training-free, game-theoretic framework for aligning LLMs through a peer elicitation mechanism involving a generator and multiple discriminators instantiated from distinct base models. Discriminators interact in a peer evaluation setting, where utilities are computed using a determinant-based mutual information score that provably incentivizes truthful reporting without requiring ground-truth labels. We establish theoretical guarantees showing that each agent, via online learning, achieves sublinear regret in the sense their cumulative performance approaches that of the best fixed truthful strategy in hindsight. Moreover, we prove last-iterate convergence to a truthful Nash equilibrium, ensuring that the actual policies used by agents converge to stable and truthful behavior over time. Empirical evaluations across multiple benchmarks demonstrate significant improvements in factual accuracy. These results position PEG as a practical approach for eliciting truthful behavior from LLMs without supervision or fine-tuning.

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Code and experiments for a NeurIPS 2025 submission

21Jupyter NotebookMay 11, 20251 years ago

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Cite this paper

@article{chen2025incentivizing,
  title  = {Incentivizing Truthful Language Models via Peer Elicitation Games},
  author = {Baiting Chen and Tong Zhu and Jiale Han and Lexin Li and Gang Li and Xiaowu Dai},
  year   = {2025},
  eprint = {2505.13636},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2505.13636v2}
}

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