Vision Language Models are Biased

An Vo, Khai-Nguyen Nguyen, Mohammad Reza Taesiri, Vy Tuong Dang, Anh Totti Nguyen +1 more
5/29/2025
cs.LGcs.CV

No official code found. Best implementation: anvo25/vlms-are-biased (113 stars, MIT, last commit 2026-01-26).

Abstract

Large language models (LLMs) memorize a vast amount of prior knowledge from the Internet that helps them on downstream tasks but also may notoriously sway their outputs towards wrong or biased answers. In this work, we test how the knowledge about popular subjects hurt the accuracy of vision language models (VLMs) on standard, objective visual tasks of counting and identification. We find that state-of-the-art VLMs are strongly biased (e.g., unable to recognize the 4th stripe has been added to a 3-stripe Adidas logo) scoring an average of 17.05% accuracy in counting (e.g., counting stripes in an Adidas-like logo) across 7 diverse domains from animals, logos, chess, board games, optical illusions, to patterned grids. Removing image backgrounds nearly doubles accuracy (21.09 percentage points), revealing that contextual visual cues trigger these biased responses. Further analysis of VLMs' reasoning patterns shows that counting accuracy initially rises with thinking tokens, reaching ~40%, before declining with excessive reasoning. Our work presents an interesting failure mode in VLMs and a human-supervised automated framework for testing VLM biases. Code and data are available at: vlmsarebiased.github.io.

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MIT

Vision Language Models are Biased

1133PythonMay 16, 20258 months agoMIT

Cite this paper

@article{vo2025vision,
  title  = {Vision Language Models are Biased},
  author = {An Vo and Khai-Nguyen Nguyen and Mohammad Reza Taesiri and Vy Tuong Dang and Anh Totti Nguyen and Daeyoung Kim},
  year   = {2025},
  eprint = {2505.23941},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2505.23941v3}
}

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