Reliability-Adjusted Prioritized Experience Replay

Leonard S. Pleiss, Tobias Sutter, Maximilian Schiffer
6/23/2025
cs.LGstat.ML

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Abstract

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific learning potential. In an effort to sample more efficiently, researchers introduced Prioritized Experience Replay (PER). In this paper, we propose an extension to PER by introducing a novel measure of temporal difference error reliability. We theoretically show that the resulting transition selection algorithm, Reliability-adjusted Prioritized Experience Replay (ReaPER), enables more efficient learning than PER. We further present empirical results showing that ReaPER outperforms PER across various environment types, including the Atari-10 benchmark.

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Cite this paper

@article{pleiss2025reliabilityadjusted,
  title  = {Reliability-Adjusted Prioritized Experience Replay},
  author = {Leonard S. Pleiss and Tobias Sutter and Maximilian Schiffer},
  year   = {2025},
  eprint = {2506.18482},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2506.18482v3}
}

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