RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection

Xiaokai Bai, Chenxu Zhou, Lianqing Zheng, Si-Yuan Cao, Jianan Liu +4 more
7/26/2025
cs.CVcs.AI

No official code found. Best implementation: shawnnnkb/RaGS (26 stars, last commit 2025-10-21).

Abstract

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking global context or dense BEV grids constrained by rigid structures, lacking a flexible and adaptive representation for diverse scenes. To address this, we propose RaGS, the first framework that leverages 3D Gaussian Splatting (GS) to fuse 4D radar and monocular cues for 3D object detection. 3D GS models the scene as a continuous field of Gaussians, enabling dynamic resource allocation to foreground objects while maintaining flexibility and efficiency. Moreover, the velocity dimension of 4D radar provides motion cues that help anchor and refine the spatial distribution of Gaussians. Specifically, RaGS adopts a cascaded pipeline to construct and progressively refine the Gaussian field. It begins with Frustum-based Localization Initiation (FLI), which unprojects foreground pixels to initialize coarse Gaussian centers. Then, Iterative Multimodal Aggregation (IMA) explicitly exploits image semantics and implicitly integrates 4D radar velocity geometry to refine the Gaussians within regions of interest. Finally, Multi-level Gaussian Fusion (MGF) renders the Gaussian field into hierarchical BEV features for 3D object detection. By dynamically focusing on sparse and informative regions, RaGS achieves object-centric precision and comprehensive scene perception. Extensive experiments on View-of-Delft, TJ4DRadSet, and OmniHD-Scenes demonstrate its robustness and SOTA performance. Code will be released.

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Code Implementations(1)

shawnnnkb/RaGSCommunity58%

[CVPR 2026]. RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection

261C++, CudaOct 21, 20251 years ago

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Cite this paper

@article{bai2025rags,
  title  = {RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection},
  author = {Xiaokai Bai and Chenxu Zhou and Lianqing Zheng and Si-Yuan Cao and Jianan Liu and Xiaohan Zhang and Yiming Li and Zhengzhuang Zhang and Hui-liang Shen},
  year   = {2025},
  eprint = {2507.19856},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2507.19856v3}
}

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