A Mechanism for Mutual Fairness in Cooperative Games with Replicable Resources -- Extended Version

Björn Filter, Ralf Möller, Özgür Lütfü Özçep
8/19/2025
cs.GTcs.AI

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Abstract

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A major challenge in designing such systems is to guarantee safety and alignment with human values, particularly a fair distribution of rewards upon achieving the global goal. Cooperative game theory offers useful abstractions of cooperating agents via value functions, which assign value to each coalition, and via reward functions. With these, the idea of fair allocation can be formalized by specifying fairness axioms and designing concrete mechanisms. Classical cooperative game theory, exemplified by the Shapley value, does not fully capture scenarios like collaborative learning, as it assumes nonreplicable resources, whereas data and models can be replicated. Infinite replicability requires a generalized notion of fairness, formalized through new axioms and mechanisms. These must address imbalances in reciprocal benefits among participants, which can lead to strategic exploitation and unfair allocations. The main contribution of this paper is a mechanism and a proof that it fulfills the property of mutual fairness, formalized by the Balanced Reciprocity Axiom. It ensures that, for every pair of players, each benefits equally from the participation of the other.

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@article{filter2025mechanism,
  title  = {A Mechanism for Mutual Fairness in Cooperative Games with Replicable Resources -- Extended Version},
  author = {Björn Filter and Ralf Möller and Özgür Lütfü Özçep},
  year   = {2025},
  eprint = {2508.13960},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2508.13960v1}
}

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