An Ontology-Based Approach to Optimizing Geometry Problem Sets for Skill Development

Michael Bouzinier, Sergey Trifonov, Matthew Chen, Tarun Venkatesh, Lielle Rifkin
9/2/2025
math.HOcs.AI

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Abstract

Euclidean geometry has historically played a central role in cultivating logical reasoning and abstract thinking within mathematics education, but has experienced waning emphasis in recent curricula. The resurgence of interest, driven by advances in artificial intelligence and educational technology, has highlighted geometry's potential to develop essential cognitive skills and inspired new approaches to automated problem solving and proof verification. This article presents an ontology-based framework for annotating and optimizing geometry problem sets, originally developed in the 1990s. The ontology systematically classifies geometric problems, solutions, and associated skills into interlinked facts, objects, and methods, supporting granular tracking of student abilities and facilitating curriculum design. The core concept of 'solution graphs'--directed acyclic graphs encoding multiple solution pathways and skill dependencies--enables alignment of problem selection with instructional objectives. We hypothesize that this framework also points toward automated solution validation via semantic parsing. We contend that our approach addresses longstanding challenges in representing dynamic, procedurally complex mathematical knowledge, paving the way for adaptive, feedback-rich educational tools. Our methodology offers a scalable, adaptable foundation for future advances in intelligent geometry education and automated reasoning.

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Cite this paper

@article{bouzinier2025ontologybased,
  title  = {An Ontology-Based Approach to Optimizing Geometry Problem Sets for Skill Development},
  author = {Michael Bouzinier and Sergey Trifonov and Matthew Chen and Tarun Venkatesh and Lielle Rifkin},
  year   = {2025},
  eprint = {2509.02758},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2509.02758v2}
}

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