Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent

Junyu Lu, Songxin Zhang, Zejian Xie, Zhuoyang Song, Jiaxing Zhang
9/22/2025
cs.AI

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Abstract

Recent advances in GUI agents have achieved remarkable grounding and action-prediction performance, yet existing models struggle with unreliable reward signals and limited online trajectory generation. In this paper, we introduce Orcust, a framework that integrates Principle-Constrained Reward Modeling (PCRM) and Online VM-Grounded Trajectory Construction (OVTC) to enhance reasoning reliability and data efficiency in interactive GUI tasks. We leverages environment-verifiable and LLM-derived principle to enforce interpretable reward signals that constrain long chain-of-thought reasoning and rule-based feedback. OVTC spins up instrumented virtual machines to autonomously collect structured GUI interaction trajectories with explicit procedural and structural objectives, enabling the training of a stepwise reward model that robustly captures human preferences and adheres to task-specific constraints. Extensive experiments on standard GUI benchmarks covering perceptual grounding, foundational operations, and end-to-end task execution reveal that Orcust achieves state-of-the-art performance, improving by 22.2\% on ScreenSpot and 23.9\% on ScreenSpot-Pro over the base model (i.e. Qwen2.5-VL-7B). The results demonstrate Orcust's effectiveness in enhancing the reasoning, adaptability and scalability of GUI agents across various environments and task complexities.

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Cite this paper

@article{lu2025orcust,
  title  = {Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent},
  author = {Junyu Lu and Songxin Zhang and Zejian Xie and Zhuoyang Song and Jiaxing Zhang},
  year   = {2025},
  eprint = {2509.17917},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2509.17917v1}
}

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