Towards Human Engagement with Realistic AI Combat Pilots

Ardian Selmonaj, Giacomo Del Rio, Adrian Schneider, Alessandro Antonucci
9/30/2025
cs.AIcs.HCcs.LG

No confident code implementation found for this paper.

Abstract

We present a system that enables real-time interaction between human users and agents trained to control fighter jets in simulated 3D air combat scenarios. The agents are trained in a dedicated environment using Multi-Agent Reinforcement Learning. A communication link is developed to allow seamless deployment of trained agents into VR-Forces, a widely used defense simulation tool for realistic tactical scenarios. This integration allows mixed simulations where human-controlled entities engage with intelligent agents exhibiting distinct combat behaviors. Our interaction model creates new opportunities for human-agent teaming, immersive training, and the exploration of innovative tactics in defense contexts.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{selmonaj2025towards,
  title  = {Towards Human Engagement with Realistic AI Combat Pilots},
  author = {Ardian Selmonaj and Giacomo Del Rio and Adrian Schneider and Alessandro Antonucci},
  year   = {2025},
  eprint = {2509.26002},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2509.26002v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2509.26002.svg)](https://codeofpaper.com/paper/2509.26002)

Discussion