ROI-GS: Interest-based Local Quality 3D Gaussian Splatting

Quoc-Anh Bui, Gilles Rougeron, Géraldine Morin, Simone Gasparini
10/2/2025
cs.GRcs.CV

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Abstract

We tackle the challenge of efficiently reconstructing 3D scenes with high detail on objects of interest. Existing 3D Gaussian Splatting (3DGS) methods allocate resources uniformly across the scene, limiting fine detail to Regions Of Interest (ROIs) and leading to inflated model size. We propose ROI-GS, an object-aware framework that enhances local details through object-guided camera selection, targeted Object training, and seamless integration of high-fidelity object of interest reconstructions into the global scene. Our method prioritizes higher resolution details on chosen objects while maintaining real-time performance. Experiments show that ROI-GS significantly improves local quality (up to 2.96 dB PSNR), while reducing overall model size by $\approx 17\%$ of baseline and achieving faster training for a scene with a single object of interest, outperforming existing methods.

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Cite this paper

@article{bui2025roigs,
  title  = {ROI-GS: Interest-based Local Quality 3D Gaussian Splatting},
  author = {Quoc-Anh Bui and Gilles Rougeron and Géraldine Morin and Simone Gasparini},
  year   = {2025},
  eprint = {2510.01978},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2510.01978v2}
}

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