UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos

Mingxuan Liu, Honglin He, Elisa Ricci, Wayne Wu, Bolei Zhou
10/16/2025
cs.CVcs.AIcs.RO

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Abstract

Urban embodied AI agents, ranging from delivery robots to quadrupeds, are increasingly populating our cities, navigating chaotic streets to provide last-mile connectivity. Training such agents requires diverse, high-fidelity urban environments to scale, yet existing human-crafted or procedurally generated simulation scenes either lack scalability or fail to capture real-world complexity. We introduce UrbanVerse, a data-driven real-to-sim system that converts crowd-sourced city-tour videos into physics-aware, interactive simulation scenes. UrbanVerse consists of: (i) UrbanVerse-100K, a repository of 100k+ annotated urban 3D assets with semantic and physical attributes, and (ii) UrbanVerse-Gen, an automatic pipeline that extracts scene layouts from video and instantiates metric-scale 3D simulations using retrieved assets. Running in IsaacSim, UrbanVerse offers 160 high-quality constructed scenes from 24 countries, along with a curated benchmark of 10 artist-designed test scenes. Experiments show that UrbanVerse scenes preserve real-world semantics and layouts, achieving human-evaluated realism comparable to manually crafted scenes. In urban navigation, policies trained in UrbanVerse exhibit scaling power laws and strong generalization, improving success by +6.3% in simulation and +30.1% in zero-shot sim-to-real transfer comparing to prior methods, accomplishing a 300 m real-world mission with only two interventions.

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Cite this paper

@article{liu2025urbanverse,
  title  = {UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos},
  author = {Mingxuan Liu and Honglin He and Elisa Ricci and Wayne Wu and Bolei Zhou},
  year   = {2025},
  eprint = {2510.15018},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2510.15018v2}
}

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