ShadowDraw: From Any Object to Shadow-Drawing Compositional Art

Rundong Luo, Noah Snavely, Wei-Chiu Ma
12/4/2025
cs.CVcs.AIcs.GR

No official code found. Best implementation: Red-Fairy/ShadowDraw (28 stars, last commit 2026-04-11).

Abstract

We introduce ShadowDraw, a framework that transforms ordinary 3D objects into shadow-drawing compositional art. Given a 3D object, our system predicts scene parameters, including object pose and lighting, together with a partial line drawing, such that the cast shadow completes the drawing into a recognizable image. To this end, we optimize scene configurations to reveal meaningful shadows, employ shadow strokes to guide line drawing generation, and adopt automatic evaluation to enforce shadow-drawing coherence and visual quality. Experiments show that ShadowDraw produces compelling results across diverse inputs, from real-world scans and curated datasets to generative assets, and naturally extends to multi-object scenes, animations, and physical deployments. Our work provides a practical pipeline for creating shadow-drawing art and broadens the design space of computational visual art, bridging the gap between algorithmic design and artistic storytelling. Check out our project page https://red-fairy.github.io/ShadowDraw/ for more results and an end-to-end real-world demonstration of our pipeline!

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[CVPR 2026] The official repository of the paper "ShadowDraw: From Any Object to Shadow–Drawing Compositional Art"

281PythonNov 20, 20256 months ago

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Cite this paper

@article{luo2025shadowdraw,
  title  = {ShadowDraw: From Any Object to Shadow-Drawing Compositional Art},
  author = {Rundong Luo and Noah Snavely and Wei-Chiu Ma},
  year   = {2025},
  eprint = {2512.05110},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2512.05110v1}
}

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