Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids

Shaoting Zhu, Ziwen Zhuang, Mengjie Zhao, Kun-Ying Lee, Hang Zhao
1/12/2026
cs.ROcs.AI

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Abstract

Achieving robust humanoid hiking in complex, unstructured environments requires transitioning from reactive proprioception to proactive perception. However, integrating exteroception remains a significant challenge: mapping-based methods suffer from state estimation drift; for instance, LiDAR-based methods do not handle torso jitter well. Existing end-to-end approaches often struggle with scalability and training complexity; specifically, some previous works using virtual obstacles are implemented case-by-case. In this work, we present \textit{Hiking in the Wild}, a scalable, end-to-end parkour perceptive framework designed for robust humanoid hiking. To ensure safety and training stability, we introduce two key mechanisms: a foothold safety mechanism combining scalable \textit{Terrain Edge Detection} with \textit{Foot Volume Points} to prevent catastrophic slippage on edges, and a \textit{Flat Patch Sampling} strategy that mitigates reward hacking by generating feasible navigation targets. Our approach utilizes a single-stage reinforcement learning scheme, mapping raw depth inputs and proprioception directly to joint actions, without relying on external state estimation. Extensive field experiments on a full-size humanoid demonstrate that our policy enables robust traversal of complex terrains at speeds up to 2.5 m/s. The training and deployment code is open-sourced to facilitate reproducible research and deployment on real robots with minimal hardware modifications.

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Cite this paper

@article{zhu2026hiking,
  title  = {Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids},
  author = {Shaoting Zhu and Ziwen Zhuang and Mengjie Zhao and Kun-Ying Lee and Hang Zhao},
  year   = {2026},
  eprint = {2601.07718},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2601.07718v1}
}

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