Audio-Driven Talking Face Generation with Blink Embedding and Hash Grid Landmarks Encoding

Yuhui Zhang, Hui Yu, Wei Liang, Sunjie Zhang
1/26/2026
cs.CV

No confident code implementation found for this paper.

Abstract

Dynamic Neural Radiance Fields (NeRF) have demonstrated considerable success in generating high-fidelity 3D models of talking portraits. Despite significant advancements in the rendering speed and generation quality, challenges persist in accurately and efficiently capturing mouth movements in talking portraits. To tackle this challenge, we propose an automatic method based on blink embedding and hash grid landmarks encoding in this study, which can substantially enhance the fidelity of talking faces. Specifically, we leverage facial features encoded as conditional features and integrate audio features as residual terms into our model through a Dynamic Landmark Transformer. Furthermore, we employ neural radiance fields to model the entire face, resulting in a lifelike face representation. Experimental evaluations have validated the superiority of our approach to existing methods.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{zhang2026audiodriven,
  title  = {Audio-Driven Talking Face Generation with Blink Embedding and Hash Grid Landmarks Encoding},
  author = {Yuhui Zhang and Hui Yu and Wei Liang and Sunjie Zhang},
  year   = {2026},
  eprint = {2601.18849},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2601.18849v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2601.18849.svg)](https://codeofpaper.com/paper/2601.18849)

Discussion