MeshGraphNet-Transformer: Scalable Mesh-based Learned Simulation for Solid Mechanics

Mikel M. Iparraguirre, Iciar Alfaro, David Gonzalez, Elias Cueto
1/30/2026
cs.LG

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Abstract

We present MeshGraphNet-Transformer (MGN-T), a novel architecture that combines the global modeling capabilities of Transformers with the geometric inductive bias of MeshGraphNets, while preserving a mesh-based graph representation. MGN-T overcomes a key limitation of standard MGN, the inefficient long-range information propagation caused by iterative message passing on large, high-resolution meshes. A physics-attention Transformer serves as a global processor, updating all nodal states simultaneously while explicitly retaining node and edge attributes. By directly capturing long-range physical interactions, MGN-T eliminates the need for deep message-passing stacks or hierarchical, coarsened meshes, enabling efficient learning on high-resolution meshes with varying geometries, topologies, and boundary conditions at an industrial scale. We demonstrate that MGN-T successfully handles industrial-scale meshes for impact dynamics, a setting in which standard MGN fails due message-passing under-reaching. The method accurately models self-contact, plasticity, and multivariate outputs, including internal, phenomenological plastic variables. Moreover, MGN-T outperforms state-of-the-art approaches on classical benchmarks, achieving higher accuracy while maintaining practical efficiency, using only a fraction of the parameters required by competing baselines.

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Cite this paper

@article{iparraguirre2026meshgraphnettransformer,
  title  = {MeshGraphNet-Transformer: Scalable Mesh-based Learned Simulation for Solid Mechanics},
  author = {Mikel M. Iparraguirre and Iciar Alfaro and David Gonzalez and Elias Cueto},
  year   = {2026},
  eprint = {2601.23177},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2601.23177v3}
}

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