Interacted Planes Reveal 3D Line Mapping

Zeran Ke, Bin Tan, Gui-Song Xia, Yujun Shen, Nan Xue
2/1/2026
cs.CV

Official code: calmke/LiPMAP (55 stars, last commit 2026-04-17).

Abstract

3D line mapping from multi-view RGB images provides a compact and structured visual representation of scenes. We study the problem from a physical and topological perspective: a 3D line most naturally emerges as the edge of a finite 3D planar patch. We present LiP-Map, a line-plane joint optimization framework that explicitly models learnable line and planar primitives. This coupling enables accurate and detailed 3D line mapping while maintaining strong efficiency (typically completing a reconstruction in 3 to 5 minutes per scene). LiP-Map pioneers the integration of planar topology into 3D line mapping, not by imposing pairwise coplanarity constraints but by explicitly constructing interactions between plane and line primitives, thus offering a principled route toward structured reconstruction in man-made environments. On more than 100 scenes from ScanNetV2, ScanNet++, Hypersim, 7Scenes, and Tanks\&Temple, LiP-Map improves both accuracy and completeness over state-of-the-art methods. Beyond line mapping quality, LiP-Map significantly advances line-assisted visual localization, establishing strong performance on 7Scenes. Our code is released at https://github.com/calmke/LiPMAP for reproducible research.

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[TPAMI 2026] Interacted Planes Reveal 3D Line Mapping

553C, C++Jan 6, 20266 months ago

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Cite this paper

@article{ke2026interacted,
  title  = {Interacted Planes Reveal 3D Line Mapping},
  author = {Zeran Ke and Bin Tan and Gui-Song Xia and Yujun Shen and Nan Xue},
  year   = {2026},
  eprint = {2602.01296},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2602.01296v1}
}

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