ReLaGS: Relational Language Gaussian Splatting

Yaxu Xie, Abdalla Arafa, Alireza Javanmardi, Christen Millerdurai, Jia Cheng Hu +3 more
3/18/2026
cs.CV

No official code found. Best implementation: dfki-av/ReLaGS (41 stars, last commit 2026-05-04).

Abstract

Achieving unified 3D perception and reasoning across tasks such as segmentation, retrieval, and relation understanding remains challenging, as existing methods are either object-centric or rely on costly training for inter-object reasoning. We present a novel framework that constructs a hierarchical language-distilled Gaussian scene and its 3D semantic scene graph without scene-specific training. A Gaussian pruning mechanism refines scene geometry, while a robust multi-view language alignment strategy aggregates noisy 2D features into accurate 3D object embeddings. On top of this hierarchy, we build an open-vocabulary 3D scene graph with Vision Language derived annotations and Graph Neural Network-based relational reasoning. Our approach enables efficient and scalable open-vocabulary 3D reasoning by jointly modeling hierarchical semantics and inter/intra-object relationships, validated across tasks including open-vocabulary segmentation, scene graph generation, and relation-guided retrieval. Project page: https://dfki-av.github.io/ReLaGS/

View on arXivView PDF

Code Implementations(1)

dfki-av/ReLaGSCommunity25%

Official implementation for "ReLaGS: Relational Language Gaussian Splatting"

414C, C++Mar 16, 20265 months agoNOASSERTION

Similar Papers

Cite this paper

@article{xie2026relags,
  title  = {ReLaGS: Relational Language Gaussian Splatting},
  author = {Yaxu Xie and Abdalla Arafa and Alireza Javanmardi and Christen Millerdurai and Jia Cheng Hu and Shaoxiang Wang and Alain Pagani and Didier Stricker},
  year   = {2026},
  eprint = {2603.17605},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2603.17605v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2603.17605.svg)](https://codeofpaper.com/paper/2603.17605)

Discussion