GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents

Yunzhe Wang, Runhui Xu, Kexin Zheng, Tianyi Zhang, Jayavibhav Niranjan Kogundi +2 more
3/25/2026
cs.CLcs.AIcs.CV

No official code found. Best implementation: HATS-ICT/GameplayQA (1 star, MIT, last commit 2026-05-22).

Abstract

Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct entities, and reason about concurrent multi-agent behaviors from a first-person perspective, capabilities that existing benchmarks do not adequately evaluate. We introduce GameplayQA, a framework for evaluating agentic-centric perception and reasoning through video understanding. Specifically, we densely annotate multiplayer 3D gameplay videos at 1.22 labels/second, with time-synced, concurrent captions of states, actions, and events structured around a triadic system of Self, Other Agents, and the World, a natural decomposition for multi-agent environments. From these annotations, we refined 2.4K diagnostic QA pairs organized into three levels of cognitive complexity, accompanied by a structured distractor taxonomy that enables fine-grained analysis of where models hallucinate. Evaluation of frontier MLLMs reveals a substantial gap from human performance, with common failures in temporal and cross-video grounding, agent-role attribution, and handling the decision density of the game. We hope GameplayQA stimulates future research at the intersection of embodied AI, agentic perception, and world modeling.

View on arXivView PDF

Code Implementations(1)

MIT

[ACL 2026] benchmark codebase for paper: "GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents"

10PythonMar 24, 20265 months agoMIT
aclacl2026agentbenchmarkgameai+6 more

Similar Papers

Cite this paper

@article{wang2026gameplayqa,
  title  = {GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents},
  author = {Yunzhe Wang and Runhui Xu and Kexin Zheng and Tianyi Zhang and Jayavibhav Niranjan Kogundi and Soham Hans and Volkan Ustun},
  year   = {2026},
  eprint = {2603.24329},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2603.24329v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2603.24329.svg)](https://codeofpaper.com/paper/2603.24329)

Discussion