AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting

Minh-Quan Viet Bui, Jaeho Moon, Munchurl Kim
3/26/2026
cs.CV

No confident code implementation found for this paper.

Abstract

While 3D Vision Foundation Models (3DVFMs) have demonstrated remarkable zero-shot capabilities in visual geometry estimation, their direct application to generalizable novel view synthesis (NVS) remains challenging. In this paper, we propose AirSplat, a novel training framework that effectively adapts the robust geometric priors of 3DVFMs into high-fidelity, pose-free NVS. Our approach introduces two key technical contributions: (1) Self-Consistent Pose Alignment (SCPA), a training-time feedback loop that ensures pixel-aligned supervision to resolve pose-geometry discrepancy; and (2) Rating-based Opacity Matching (ROM), which leverages the local 3D geometry consistency knowledge from a sparse-view NVS teacher model to filter out degraded primitives. Experimental results on large-scale benchmarks demonstrate that our method significantly outperforms state-of-the-art pose-free NVS approaches in reconstruction quality. Our AirSplat highlights the potential of adapting 3DVFMs to enable simultaneous visual geometry estimation and high-quality view synthesis.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{bui2026airsplat,
  title  = {AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting},
  author = {Minh-Quan Viet Bui and Jaeho Moon and Munchurl Kim},
  year   = {2026},
  eprint = {2603.25129},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2603.25129v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2603.25129.svg)](https://codeofpaper.com/paper/2603.25129)

Discussion