Self-Improving 4D Perception via Self-Distillation

Nan Huang, Pengcheng Yu, Weijia Zeng, James M. Rehg, Angjoo Kanazawa +2 more
4/9/2026
cs.CV

No official code found. Best implementation: Self-Evo/SelfEvo (75 stars, last commit 2026-04-10).

Abstract

Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations. Such annotations are expensive and particularly scarce for dynamic scenes, limiting scalability. We propose SelfEvo, a self-improving framework that continually improves pretrained multi-view reconstruction models using unlabeled videos. SelfEvo introduces a self-distillation scheme using spatiotemporal context asymmetry, enabling self-improvement for learning-based 4D perception without external annotations. We systematically study design choices that make self-improvement effective, including loss signals, forms of asymmetry, and other training strategies. Across eight benchmarks spanning diverse datasets and domains, SelfEvo consistently improves pretrained baselines and generalizes across base models (e.g. VGGT and $π^3$), with significant gains on dynamic scenes. Overall, SelfEvo achieves up to 36.5% relative improvement in video depth estimation and 20.1% in camera estimation, without using any labeled data. Project Page: https://self-evo.github.io/.

View on arXivView PDF

Code Implementations(1)

Self-Evo/SelfEvoCommunity71%

Self-Improving 4D Perception via Self-Distillation

750PythonMar 30, 20266 months agoNOASSERTION

Cite this paper

@article{huang2026selfimproving,
  title  = {Self-Improving 4D Perception via Self-Distillation},
  author = {Nan Huang and Pengcheng Yu and Weijia Zeng and James M. Rehg and Angjoo Kanazawa and Haiwen Feng and Qianqian Wang},
  year   = {2026},
  eprint = {2604.08532},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2604.08532v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2604.08532.svg)](https://codeofpaper.com/paper/2604.08532)

Discussion