Multi-Scale Gaussian-Language Map for Zero-shot Embodied Navigation and Reasoning

Sixian Zhang, Yiyao Wang, Xinhang Song, Keming Zhang, Zijian Xu +1 more
5/3/2026
cs.CV

Official code: sx-zhang/GLMap (41 stars, GPL-3.0, last commit 2026-06-04).

Abstract

Understanding the geometric and semantic structure of environments is essential for embodied navigation and reasoning. Existing semantic mapping methods trade off between explicit geometry and multi-scale semantics, and lack a native interface for large models, thus requiring additional training of feature projection for semantic alignment. To this end, we propose the multi-scale Gaussian-Language Map (GLMap), which introduces three key designs: (1) explicit geometry, (2) multi-scale semantics covering both instance and region concepts, and (3) a dual-modality interface where each semantic unit jointly stores a natural language description and a 3D Gaussian representation. The 3D Gaussians enable compact storage and fast rendering of task-relevant images via Gaussian splatting. To enable efficient incremental construction, we further propose a Gaussian Estimator that analytically derives Gaussian parameters from dense point clouds without gradient-based optimization. Experiments on ObjectNav, InstNav, and SQA tasks show that GLMap effectively enhances target navigation and contextual reasoning, while remaining compatible with large-model-based methods in a zero-shot manner. The code is available at https://github.com/sx-zhang/GLMap.

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Code Implementations(1)

sx-zhang/GLMapOfficial100%
GPL-3.0

cvpr2026

410PythonMar 27, 20264 months agoGPL-3.0

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Cite this paper

@article{zhang2026multiscale,
  title  = {Multi-Scale Gaussian-Language Map for Zero-shot Embodied Navigation and Reasoning},
  author = {Sixian Zhang and Yiyao Wang and Xinhang Song and Keming Zhang and Zijian Xu and Shuqiang Jiang},
  year   = {2026},
  eprint = {2605.01736},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2605.01736v1}
}

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