TriBand-BEV: Real-Time LiDAR-Only 3D Pedestrian Detection via Height-Aware BEV and High-Resolution Feature Fusion

Mohammad Khoshkdahan, Alexey Vinel
5/12/2026
cs.CVcs.AIcs.LG

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Abstract

Safe autonomous agents and mobile robots need fast real time 3D perception, especially for vulnerable road users (VRUs) such as pedestrians. We introduce a new bird's eye view (BEV) encoding, which maps the full 3D LiDAR point cloud into a light-weight 2D BEV tensor with three height bands. We explicitly reformulate 3D detection as a 2D detection problem and then reconstruct 3D boxes from the BEV outputs. A single network detects cars, pedestrians, and cyclists in one pass. The backbone uses area attention at deep stages, a hierarchical bidirectional neck over P1 to P4 fuses context and detail, and the head predicts oriented boxes with distribution focal learning for side offsets and a rotated IoU loss. Training applies a small vertical re bin and a mild reflectance jitter in channel space to resist memorization. We use an interquartile range (IQR) filter to remove noisy and outlier LiDAR points during 3D reconstruction. On KITTI dataset, TriBand-BEV attains 58.7/52.6/47.2 pedestrian BEV AP(%) for easy, moderate, and hard at 49 FPS on a single consumer GPU, surpassing Complex-YOLO, with gains of +12.6%, +7.5%, and +3.1%. Qualitative scenes show stable detection under occlusion. The pipeline is compact and ready for real time robotic deployment. Our source code is publicly available on GitHub.

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Cite this paper

@article{khoshkdahan2026tribandbev,
  title  = {TriBand-BEV: Real-Time LiDAR-Only 3D Pedestrian Detection via Height-Aware BEV and High-Resolution Feature Fusion},
  author = {Mohammad Khoshkdahan and Alexey Vinel},
  year   = {2026},
  eprint = {2605.12220},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2605.12220v1}
}

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