WorldKV: Efficient World Memory with World Retrieval and Compression

Jung Yi, Minjae Kim, Paul Hyunbin Cho, Wooseok Jang, Sangdoo Yun +1 more
5/21/2026
cs.CV

No official code found. Best implementation: cvlab-kaist/WorldKV (101 stars, last commit 2026-06-01).

Abstract

Autoregressive video diffusion models have enabled real-time, action-conditioned world generation. However, sustaining a persistent world, where revisiting a previously seen viewpoint yields consistent content, remains an open problem. Full KV-cache attention preserves this consistency but breaks real-time constraints: memory footprint and attention cost grow linearly with rollout length. Sliding window inference restores throughput but discards long-term consistency. We propose WorldKV, a training-free framework with two components: World Retrieval and World Compression. World Retrieval stores evicted KV-cache chunks in GPU/CPU memory and selectively retrieves scene-relevant chunks via camera/ action correspondence, inserting them back into the native attention window without re-encoding. World Compression prunes redundant tokens within each chunk via key-key similarity to an anchor frame, halving per-chunk storage to fit 2x more history under a fixed budget. On Matrix-Game-2.0 and LingBot- World-Fast, WorldKV matches or exceeds full-KV memory fidelity at roughly 2x the throughput, and is competitive with memory-trained baselines without any fine-tuning. Project Page: https://cvlab-kaist.github.io/WorldKV/

View on arXivView PDF

Code Implementations(1)

Official implementation of "WorldKV: Efficient World Memory with World Retrieval and Compression"

1014May 21, 20264 months ago

Similar Papers

Cite this paper

@article{yi2026worldkv,
  title  = {WorldKV: Efficient World Memory with World Retrieval and Compression},
  author = {Jung Yi and Minjae Kim and Paul Hyunbin Cho and Wooseok Jang and Sangdoo Yun and Seungryong Kim},
  year   = {2026},
  eprint = {2605.22718},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2605.22718v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2605.22718.svg)](https://codeofpaper.com/paper/2605.22718)

Discussion