MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data

Teng Hu, Mingchun Lu, Yating Wang, Jiangning Zhang, Jinkun Hao +4 more
6/1/2026
cs.CVcs.AI

No confident code implementation found for this paper. 2 possible matches can be shown below.

Abstract

Video world models are a foundational generative technology for embodied AI and the Metaverse, yet existing approaches are inherently limited to a single agent observing from a single perspective. Extending these models to multi-agent settings introduces two critical challenges: data scarcity (coordinated multi-view recordings are prohibitively expensive to collect for general open-domain scenarios) and world state alignment (independently generated video streams cannot ensure that shared physical environments and events evolve consistently across views). To address these challenges, we propose MetaWorld, a novel framework that scales multi-agent video world models to open-domain environments directly from single-view videos. First, we introduce Monocular World-State Unrolling (MWSU) to explicitly decompose monocular footage into the camera operator's ego-motion and the visible subject's spatial trajectory. This camera-trajectory decomposition naturally extracts synchronized multi-agent motion data within a shared 3D space, completely bypassing the need for multi-camera setups. Second, for precise visual control, we develop the Subject-Aware World Generator to enable appearance-driven simulation conditioned on per-agent identity images. Finally, to ensure both views are grounded in the identical physical reality, we propose World-State Alignment, a per-frame inter-branch cross-attention mechanism inserted at every transformer layer of the video DiT. By jointly synchronizing the denoising process, WSA enforces both static geometric consistency and dynamic motion consistency, encouraging that the shared 3D environment and physical events remain well-aligned across both egocentric views. Extensive experiments demonstrate that MetaWorld achieves superior cross-view consistency and identity fidelity, establishing a highly scalable, physics-driven paradigm for multi-agent video world modeling.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. 2 weaker matches are hidden by default — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{hu2026metaworld,
  title  = {MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data},
  author = {Teng Hu and Mingchun Lu and Yating Wang and Jiangning Zhang and Jinkun Hao and Ye Pan and Ran Yi and Lizhuang Ma and Dacheng Tao},
  year   = {2026},
  eprint = {2606.02753},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2606.02753v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2606.02753.svg)](https://codeofpaper.com/paper/2606.02753)

Discussion